Bonjour tout le monde,
je viens de débuter à mapper et les soucis commencent.
J'ai fais ma map en ajoutant des textures, sans models, cela m'affiche une erreur en essayant de se connecter sur la map sous .bst:
Requested feature was omitted at compile time
J'ai donc essayé d'enlever
toutes les textures de la map,
le même problème.
Ma map marchait jusqu'à que je fais des modifications sur une autre map
Lorsque mon Urban Terror ferme lorsque la map ne fonctionne pas:
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31586 files in pk3 files
Loading vm file vm/qagame.qvm...
VM file qagame compiled to 2415336 bytes of code
qagame loaded in 68363520 bytes on the hunk
------- Game Initialization -------
name: q3urt42
version: 4.2.018
date: Jan 24 2014
Warning: spawn ignored due to lack of team association
0 teams with 0 entities
-----------------------------------
Unknown command "stopserverdemo"
-----------------------------------
Using standard pure file list
RE_Shutdown( 0 )
----- R_Init -----
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Mobility Radeon HD 4530
GL_VERSION: 2.1.8306 Release
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: generic
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
Loading vm file vm/ui.qvm...
VM file ui compiled to 856919 bytes of code
ui loaded in 17217120 bytes on the hunk
UI menu load time = 1728 milli seconds
UI menu load time = 599 milli seconds
16 bots parsed
14 crosshairs parsed
ut4_noway.tga MiniMap shader written.
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 2176569 bytes of code
cgame loaded in 68224416 bytes on the hunk
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown (Server fatal crashed: Requested feature was omitted at compile time
) -----
Unknown command "stopserverdemo"
==== ShutdownGame ====
---------------------------
Requested feature was omitted at compile time
P.S: J'ai même refais une nouvelle map et ceci de même...